2025
Roles & Responsibilities
Roles: Artist, Gameplay Designer, Gameplay Developer
Team size: Solo
Tools used: Unity, Photoshop
Project length: 1 Week
Riposte was developed during a one-week game jam under the theme “Sports From Another World.” I used the project as an opportunity to strengthen my skills in rapid design iteration, creating small but engaging gameplay mechanics, and learning the fundamentals of multiplayer game development. The experience challenged me to quickly prototype ideas, refine gameplay through constant testing, and build responsive online systems within a tight deadline.
Download on Itch